The site will be an interactive portfolio of my own architecture, painting, and music. Architecture will take the highest priority, as the graphic interface is controlled by "architectural" buttons.
The home screen will be a group of contour-drawn buildings, forming a kind of mini-city (much like SimCity). These buildings' forms will reflect actual projects I have completed. Three buildings, separated from the community of "project buildings" will be containers for paintings, music, and a blog.

After highlighting and clicking a button, the user will be taken to a description of the project. Each project may have a different presentational quality, depending on its usefulness.

the projects will have thumbnails which refer to plans, sections, elevations, and perspectives.
a back button will exist, taking you back to the home screen map.
Information about the project will be located below the thumbnails....I need to learn how to scroll.
The music and art gallery will work in a similar way..with thumbnails that unfold into the full image. These can be found on the previous post.
It would help to know how each would transition back and forth it is still a little unclear to me. Is the map go to move as you move the mouse over it or is the whole map going to be on screen the whole time? It would also help to view the basic idea of what the containers of each of the main focuses will look like. Just like the background controls simply things to give a basic idea. The narrowing down does help to keep things a little clearer.
ReplyDeletethe map will be the home page, no movement. when you scoll over each item, it will turn blue.
ReplyDeletethe site will depend on use to understand it. it may not seem staightforward at the very beginning, but becomes very easy to maintain as the user figures out the pattern.
once a building is clicked, the home screen dissappears and the description of the project becomes the main scene. a dominating back button will return you to the main stage.